

If you scan them, they do not get added to your codex. They don’t seem to cause damage to players. Players have completed some initial tests: They don’t leave any holes in the ground or change terrain in their wake. The sandworms never showed up … until Origins, in 2020.īut the sandworm that has made it into No Man’s Sky remains cloaked in mystery. In 2018, studio founder Sean Murray told Waypoint that the sandworm had been cut from the launch because it “turned out, as we went through development, that wasn’t very fun.” This early version of the creature would explode out of nowhere, sometimes killing the player and not providing a whole lot of opportunity. The lack of sandworm, along with other apparent unkept promises, was used as a piece of evidence in the community backlash against Hello Games directly after No Man’s Sky launched.

Sandworms that slithered on the ground originally appeared in the 2013 reveal trailer, but never made it to the live game. After all, it once seemed impossible due to the fraught history during the development of No Man’s Sky.

Many players feel lucky to have the chance to study the sandworm. DaMarcus is one of many No Man’s Sky fans who have come together to unravel the mysteries of the sandworm. And then I did!”ĭaMarcus jumped into his exocraft and tried to hunt the thing down for the next hour, a journey that would make him late for work the next morning. Then they did, and I was like … OK, but I’ll never see one. “I’ve been playing No Man’s Sky since launch, and I always thought that they wouldn’t add sandworms. “I screamed, like actually screamed,” DaMarcus told Polygon over Discord. He rushed out to the balcony, only to see a giant sandworm crest above his base, blotting out the twin suns. As he worked, his vision suddenly shook violently. DaMarcus settled down in his newly crafted, three-story No Man’s Sky base to start the tedious but necessary work of making dozens of metal plates.
